Yesterday I wrote a long article called Reimagining Apple’s documentation, in which I wrote down a variety of ways I'd love to see Apple's developer documentation evolve and improve in the future. Although it was written with nothing but appreciation in mind, the article was effectively me telling other people how to do their job – other people, let's not forget, who are already working very hard to deliver the best they can for us.
For a number of years my #1 WWDC wish was that Apple would do something to dramatically rethink its approach to developer documentation. I still hope WWDC21 will be The Year When Something Big Happens To Apple’s Documentation, but rather than just wave vaguely and say “I want better docs” I figured I’d write down some specific thoughts that have been rattling around in my head.
In this article I want to walk you through what I think it takes to become an iOS developer in 2021. I’m aiming this squarely at two groups of people: absolute beginners to Swift – folks who have never built anything for iOS before – and also so-called false beginners, who are folks who might have tried to learn Swift before but never really reached their goal of getting a full-time job.
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My name is Paul Hudson, and I wrote Hacking with Swift to help you learn to make apps for iOS, macOS, watchOS, and more.
On this site you can find my free Swift tutorials, lots of other awesome Swift books I wrote, a huge collection of Swift example code, plus Swift news, tips, and tutorials to help take your learning further.
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