NEW: Get your ticket to Hacking with Swift Live! >>

How to find a touch's location in a node using location(in:)

Swift version: 5.4

Paul Hudson    @twostraws   

It's just one line of code to find where the user touched the screen when you're using SpritKit, and that one line can even be used to calculative relative positions of a touch compared to any node in your game.

To get started, you should implement touchesBegan() in your SpriteKit node or scene. This will get called when the user starts touching the node, regardless of where on the node. To locate the exact position, call location(in:) on any UITouch, passing in the node you want to check, like this:

override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
    if let touch = touches.first {
        let location = touch.location(in: self)
        print(location)
    }
}
Hacking with Swift is sponsored by Essential Developer

SPONSORED From August 2nd to 8th you can join a FREE crash course for mid/senior iOS devs who want to achieve an expert level of technical and practical skills – it’s the fast track to being a complete senior developer!

Save your spot now

Sponsor Hacking with Swift and reach the world's largest Swift community!

Available from iOS 7.0 – see Hacking with Swift tutorial 11

Similar solutions…

About the Swift Knowledge Base

This is part of the Swift Knowledge Base, a free, searchable collection of solutions for common iOS questions.

BUY OUR BOOKS
Buy Pro Swift Buy Swift Design Patterns Buy Testing Swift Buy Hacking with iOS Buy Swift Coding Challenges Buy Swift on Sundays Volume One Buy Server-Side Swift (Vapor Edition) Buy Advanced iOS Volume One Buy Advanced iOS Volume Two Buy Advanced iOS Volume Three Buy Hacking with watchOS Buy Hacking with tvOS Buy Hacking with macOS Buy Dive Into SpriteKit Buy Swift in Sixty Seconds Buy Objective-C for Swift Developers Buy Server-Side Swift (Kitura Edition) Buy Beyond Code

Was this page useful? Let us know!

Average rating: 4.0/5

 
Unknown user

You are not logged in

Log in or create account
 

Link copied to your pasteboard.