Swift version: 5.6
The spinning, barrel-shaped picker view has been a hallmark component of iOS since the first iPhone, and it doesn’t take much work for you to use in your own apps.
First, create and position a UIPickerView
where you want it. This code creates one at the bottom of the screen:
let picker = UIPickerView()
picker.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(picker)
picker.leadingAnchor.constraint(equalTo: view.safeAreaLayoutGuide.leadingAnchor).isActive = true
picker.trailingAnchor.constraint(equalTo: view.safeAreaLayoutGuide.trailingAnchor).isActive = true
picker.bottomAnchor.constraint(equalTo: view.safeAreaLayoutGuide.bottomAnchor).isActive = true
Now decide what should be the data source and delegate for the picker view. Traditionally these are there to provide data (the data source) and respond to actions (the delegate), but UIPickerView
gets these two confused so you really need both.
To make things easy here we’re going to use your existing view controller for both data source and delegate, but you should move this code elsewhere in your own projects. So, start by adding both UIPickerViewDataSource
and UIPickerViewDelegate
to the conformance list for your view controller.
Finally, implement three methods: numberOfComponents()
describes how many individual segments there are in the picker view, numberOfRowsInComponent
describes how many rows each segment has, and titleForRow
provides the title for each row in each segment.
Here’s some example code to get you started:
func numberOfComponents(in pickerView: UIPickerView) -> Int {
return 2
}
func pickerView(_ pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
if component == 0 {
return 10
} else {
return 100
}
}
func pickerView(_ pickerView: UIPickerView, titleForRow row: Int, forComponent component: Int) -> String? {
if component == 0 {
return "First \(row)"
} else {
return "Second \(row)"
}
}
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