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How to make UIScrollView and SwiftUI canvas not have blurry text on zoom?

Forums > SwiftUI

SwiftUI's ScrollView does not natively support zooming, so I have to use a UIScrollView for zooming in on a canvas. I implemented a UIScrollView, with some minor changes to how bounds work, to this answer found here.(https://stackoverflow.com/a/64110231/14766265) However, when zooming in, the text in the canvas is unsurprisingly blurry. The surprising thing is that I have not been able to find a way to have the canvas upscaled when zooming in. Most answers on stackoverflow use the contentScaleZoom as a fix, but while it clearly *is* rendering at a higher resolution, it screws up the bounds, zooms too far in, and zooms into the top left corner.

Here is the smallest implementation of my problem as an xCode playground. The commented out part is a commonly given answer to this problem.

import SwiftUI
import PlaygroundSupport
struct ZoomableScrollView<Content: View>: UIViewRepresentable {
  private var content: Content

  init(@ViewBuilder content: () -> Content) {
    self.content = content()
  }

  func makeUIView(context: Context) -> UIScrollView {
    // set up the UIScrollView
    let scrollView = UIScrollView()
    scrollView.delegate = context.coordinator  // for viewForZooming(in:)
    scrollView.maximumZoomScale = 40
    scrollView.minimumZoomScale = 1
    scrollView.bouncesZoom = true
      scrollView.clipsToBounds = false
      scrollView.autoresizesSubviews = false
      scrollView.isPagingEnabled = false
    // create a UIHostingController to hold our SwiftUI content
    let hostedView = context.coordinator.hostingController.view!
    hostedView.translatesAutoresizingMaskIntoConstraints = false
      hostedView.frame = scrollView.bounds
      scrollView.addSubview(hostedView)
      NSLayoutConstraint.activate([
            scrollView.topAnchor.constraint             (equalTo: hostedView.topAnchor),
            scrollView.bottomAnchor.constraint          (equalTo: hostedView.bottomAnchor),
            scrollView.leadingAnchor.constraint             (equalTo: hostedView.leadingAnchor),
            scrollView.trailingAnchor.constraint          (equalTo: hostedView.trailingAnchor),
            hostedView.heightAnchor.constraint(equalToConstant: 600),
            hostedView.widthAnchor.constraint(equalToConstant: 600),
        ])

    return scrollView
  }

  func makeCoordinator() -> Coordinator {
    return Coordinator(hostingController: UIHostingController(rootView: self.content))
  }

  func updateUIView(_ uiView: UIScrollView, context: Context) {
    // update the hosting controller's SwiftUI content
    context.coordinator.hostingController.rootView = self.content
    assert(context.coordinator.hostingController.view.superview == uiView)
  }

  // MARK: - Coordinator

  class Coordinator: NSObject, UIScrollViewDelegate {
    var hostingController: UIHostingController<Content>

    init(hostingController: UIHostingController<Content>) {
      self.hostingController = hostingController
    }

    func viewForZooming(in scrollView: UIScrollView) -> UIView? {
      return hostingController.view
    }
 /*
      func scaleView( view: UIView, scale: CGFloat ){
          view.contentScaleFactor = scale  * UIScreen.main.scale
          for vi in view.subviews {
              scaleView(view: vi, scale: scale)
          }
      }

     func scaleLayer( layer: CALayer, scale: CGFloat ){
          layer.contentsScale = scale * UIScreen.main.scale
          if layer.sublayers == nil {
              return
          }
          for la in layer.sublayers! {
              scaleLayer(layer: la, scale: scale)
          }
      }
      func scrollViewDidEndZooming(_ scrollView: UIScrollView, with hostedView: UIView?, atScale scale: CGFloat) {
         scaleView(view: hostedView!, scale: scale)
          scaleLayer(layer: hostedView!.layer, scale: scale)

      }*/
  }
}
struct ContentView : View {

    var body : some View {
       ZoomableScrollView{
            Canvas(renderer: {context, size in
                context.fill(Path(CGRect(origin: .zero, size: size)), with: .linearGradient(Gradient(colors: [.white, .black]), startPoint: CGPoint(x:0,y:0), endPoint: CGPoint(x: size.width, y: size.height)))
                 context.draw(Text("Just some text"), at: CGPoint(x: 80,y: 80))
            })
        }
    }
}
PlaygroundPage.current.setLiveView(ContentView().frame(width: 500.0, height: 500.0))

2      

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