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Animating size with GeometryReader

Forums > SwiftUI

Hi there!

I have some very basic code in SwiftUI:

RoundedRectangle(cornerRadius: 15, style: .continuous)
                    .frame(width: geometryProxy.size.width * (hasAnimatedMask ? 0.75 : 1), height: geometryProxy.size.height * (hasAnimatedMask ? 0.65 : 1))
                    .position(x: geometryProxy.size.width * 0.5, y: geometryProxy.size.height * 0.5)

This is just animating a value based off of the hasAnimatedMask boolean. My goal was to make it have the exact width and height of the device and then just scale that down.

Sounds easy and it should be.

However, I am realizing that there is a small detail that makes this not work. When I change orientations of the device, the view does not update its size.

I just want to have a view be the size of the device and scale down, regardless of orientation.

What am I doing wrong?

   

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