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SOLVED: Project 14 -Xcode Simulator - App not showing FULL screen on iPad air and newer

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Hellow all!

The app shows full screen just fine on iPad 8th generation but not on iPad air and newer:


What am I missing?

Thank you!


Hi @mrkos-mrtinelli

Think you posted this twice!

Have you checked your code against Getting up and running: SKCropNode

Quote from that tutorial

To do that, open GameViewController.swift and find this line of code:

scene.scaleMode = .aspectFill

Now modify it to this:

scene.scaleMode = .fill

If you run the game again you’ll see it looks identical on iPad, iPad Air, and iPad Pro 12.9-inch, but it is ever so slightly stretched on the 11-inch iPad Pro – imperceptible, really, but it avoids our score lying off the screen.


Hey @NigelGee

Thanks for pointing me to that.

I do have the scene.scaleMode set to .fill (Source)

I'm still researching this but I am also just going to re-create the project and see what happens.


"Select your project and under General->App icons and launch images->Launch Screen File = Main" – dr0n (

The above solved my issue with project 14 and project 17


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