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In this article you’ll learn how memoization can dramatically boost the performance of slow functions, and how easy Swift makes it thanks to its generics and closures.
Trees are an extraordinarily simple, extraordinarily useful data type, and in this article we’ll make a complete tree data type using Swift in just a few minutes. But rather than just stop there, we’re going to do something quite beautiful that I hope will blow your mind while teaching you something useful.
Before you dive in to the first article in this course, I want to give you a brief overview of our goals, how the content is structured, as well as a rough idea of what you can expect to find.
UPDATED: While I’m sure you’re keen to get started programming immediately, please give me a few minutes to outline the goals of this course and explain why it’s different from other courses I’ve written.
SwiftUI gives us a modifier to make simple shadows, but if you want something more advanced such as inner shadows or glows, you need to do extra work. In this article I’ll show you how to get both those effects and more in a customizable, flexible way.
Swift’s optionals are implemented as simple enums, with just a little compiler magic sprinkled around as syntactic sugar. However, they do much more than people realize, and in this article I’m going to demonstrate some of their power features that can really help you write better code – and blow your mind along the way.
In this article I’m going to walk you through building a WaveView
with SwiftUI, allowing us to create beautiful waveform-like effects to bring your user interface to life.
Phantom types are a powerful way to give the Swift compiler extra information about our code so that it can stop us from making mistakes. In this article I’m going to explain how they work and why you’d want them, as well as providing lots of hands-on examples you can try.
In this article we’re going to look at the map()
function, which transforms one thing into another thing. Along the way we’ll also be exploring some core concepts of functional programming, so if you read no other articles in this course at least read this one!
Anyone can write Swift code to fetch network data, but much harder is knowing how to write code to do it respectfully. In this article we’ll look at building a considerate network stack, taking into account the user’s connection, preferences, and more.
Assertions allow us to have Swift silently check the state of our program at runtime, but if you want to get them right you need to understand some intricacies. In this article I’ll walk you through the five ways we can make assertions in Swift, and provide clear advice on which to use and when.
It’s not hard to make a basic property wrapper, but if you want one that automatically updates the body
property like @State
you need to do some extra work. In this article I’ll show you exactly how it’s done, as we build a property wrapper capable of reading and writing documents from our app’s container.
Generics are one of the most powerful features of Swift, allowing us to write code once and reuse it in many ways. In this article we’ll explore how they work, why adding constraints actually helps us write more code, and how generics help solve one of the biggest problems in Swift.
Getting ready for a job interview is tough work, so I’ve prepared a whole bunch of common questions and answers to help give you a jump start. But before you get into them, let me explain the plan in more detail…
UPDATED: Although our SwiftUI layouts conform to the View protocol, if you were to try to think about them in MVC terms I’d say they were more like controllers. And like controllers from UIKit, we need to put in some work to keep SwiftUI views lean – let’s look at this now…
In this stream we're going to build a trivial game with SwiftUI, but then look at ways we can make it more interesting through difficulty variations – there's so much room to experiment!
It’s time for us to build one of the most eye-catching effects in the weather app: the fantastic bolts of lightning that arc down, fork off randomly, and really add some drama to stormy days. This is going to be good…
A sorted array is one that retains a correct sort order no matter how and when you add items. Although this sounds simple enough to implement, in this article you’ll see that it’s actually quite fun to explore because there are a number of interesting challenges we’ll face.
At night the weather app usually shows stars, although if you live in my town chances are they are usually obscured by clouds! These stars aren’t as simple as you might think, so we need to get a bit creative…
This question is partly technical, partly about keeping up with Swift, and partly about application, and and I suggest you tackle it in that order.
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