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Hacking with Swift+ is a subscription service that delivers incredible, hands-on Swift tutorials, so you can deepen your understanding of Swift, SwiftUI, UIKit, and more, and take your career to the next level.
HWS+ costs just $20/month or $200/year, and every article includes 4K Ultra HD video.
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Once you've subscribed for 18 months, you get free online access to over a dozen of my books to expand your learning even further, including:
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filter()
, map()
, and reduce()
.UserDefaults
and Measurement
.PLUS: A huge and growing collection of solutions for challenges in the 100 Days of SwiftUI and elsewhere, a complete archive of HWS+ live streams, access to videos from Hacking with Swift Live 2020 and 2021.
Even more courses are on the way: debugging, testing, and of course lots more SwiftUI – I have an epic collection of tutorials coming, and I can’t wait to share them all with you.
Your Hacking with Swift+ membership gets you every subscriber-only article and video published now and in the future, plus an incredible amount of extras!
Every subscriber gets immediate access to the full range amazing tutorials written for Hacking with Swift+ subscribers, plus the ad-free browsing experience, downloadable projects, monthly live streams, private forum access, and more.
But above and beyond all that you'll also receive exclusive subscriber-only thank you gifts every year – it's the least I can do to show how grateful I am that you're supporting my work.
This has some important terms and conditions, so please read the following carefully!
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The articles produced for Hacking with Swift+ are all new and exclusive to subscribers, but after subscribing for 18 months you'll also gain free online access to over a dozen of my books. This means your subscription grows as you do, making Hacking with Swift+ the largest and most comprehensive subscription around.
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Each year of your subscription we'll mail out free gifts, as a thank you for supporting the site. These include pin metal badges, magnets, stickers, coasters, and more – we think you'll love them! If you take out an annual subscription, we send out your first year's gifts immediately.
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Every Hacking with Swift+ subscriber is invited to join my private monthly live streams on YouTube, where I build a complete app from scratch while answering questions along the way. This is your chance to get involved and explore projects being written live, and these streams are always hugely popular.
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All live streams are recorded, and posted onto the main Hacking with Swift+ site afterwards. Even better, they include a full transcript alongside, so if you prefer text tutorials to video tutorials you have that option.
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Is Hacking with Swift+ suitable for absolute beginners?
If you're an absolute beginner you should start with my free 100 Days of SwiftUI course, which teaches you the fundamentals of Swift and SwiftUI. However, Hacking with Swift+ includes complete solutions to all the checkpoints and milestones in the 100 Days of SwiftUI series, making it the perfect companion as you're learning.
What's more, Hacking with Swift+ will grow with you once you've finished learning – it has a wide range of intermediate to advanced Swift techniques and tutorials that will keep pushing your skills further, no matter what your goal.
Some sites claim to have thousands of videos – why is HWS+ better?
Hacking with Swift+ focuses firmly on two things:
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Hacking with Swift+ costs $20 a month or $200 a year, per seat. Your membership includes all subscriber-only videos and articles available now and published in the future, for as long as your membership remains active. You can cancel your membership at any time, and your access will continue until your term ends.
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Hacking with Swift+ is $20 per month, and you can cancel whenever you want. If you intend to work through many articles and really push your learning forward, you should consider the yearly subscription option, which is $200 for 12 months – a saving of $40.
Both tiers get access to exactly the same high-quality videos, articles, and source code. The only difference is that with the Yearly tier you save $40 every year, making it better value for money.
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Yes! Many Hacking with Swift+ articles end with challenges to help you take your learning further – code to try, problems to solve, questions to consider, and more.
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If you live in a country or state where tax is applied to digital purchases, that will be added to your subscription price. As you might imagine there isn't a lot I can do about that.
Will you still make free tutorials?
Yes, absolutely! I believe it's important to help everyone learn, so I will still be publishing as many free tutorials as I can. This won't be affected by Hacking with Swift+.
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This challenge asks you to switch both iExpense and Moonshot over to using what you've learned about navigation. Let’s tackle it now…
In part one of this tutorial we looked at how to customize string interpolations on a type-by-type basis, giving you more control over how your code works. In this second part we’ll look at a second powerful use for interpolation: building whole types from scratch.
The second part of cleaning up CloudKit involves tackling error handling head on, and along the way I’ll show you a useful trick for making this process easier. I’ve said it before, but it bears repeating that getting error handling right is the key to a great CloudKit app!
This seems like a simple question, but a truly great answer means not only knowing the differences, but also knowing why they matter – anyone can remember a bunch of bullet points, but it takes more thought to explain what it all means in practice.
iOS 15 introduced a great many customization points to give us more control over list rows, text rendering, keyboard focus, and more, and these are all covered here.
In this part we’re going to wrap up our look at the new UICollectionView
features, then move on to exploring the new UIAction
and menu systems for buttons and more.
It's easy to encode an array of objects that have the same type, but how can you handle an array of objects with a different type? In this tutorial I'll show you exactly how to do it with a simple and effective approach.
UPDATED: That completes all the code for this course, but before we're done it's important to run through everything to make sure there are no outstanding bugs or warnings, and that our code is as polished as we can make it.
UPDATED: Good documentation describes not only what code does, but provides context on why it works a certain way, what assumptions you made, any optimizations you made, as well as describing subtleties in the implementation if you’re dealing with difficult code. In this article we’re going to be documenting our project for other developers and beyond!
If you don’t already have some experience with this, start getting some now. If you do have some experience, remember to keep your answer pragmatic: there are ups and downs with every approach.
This might sound like a trivial property wrappers question testing your factual knowledge, but really it’s an architectural decision: what are the advantages and disadvantages of each, and when do they matter?
UPDATED: Everything we’ve done so far has produced a serviceable app, although in the future we’ll add a lot more functionality and cross-platform support. But before we get near to those, I want to change gear and focus on making our existing code better. This is where the real work begins!
The SF Symbols app is a great resource for discovering icons, but at the time of writing it’s also only available on macOS. In this article we’ll build our own SF Symbols app for iOS, integrating customization features along the way.
UPDATED: The last platform we're going to target is visionOS, which is actually the easiest – Apple seem to have put in a great deal of effort to make SwiftUI fit there naturally, so it requires almost no effort from us.
There are lots of UI mistakes we can make in programming, but unless our bugs actually get in the way of functionality most users don’t care that much. But there is one exception, and we’re going to look at it here: in this article I’ll show you how to handle names correctly – the most personal data of all.
Now that you understand how App Clips work, in this part we’ll apply them to our Barking Lot app so you can see them in action with real code.
When it comes to sorting our data, SwiftData has two approaches: the trivial version that works great in a WWDC video and a handful of small projects, and a more complex version that is much more indicative of the kinds of apps you’ll be building in real life.
In this article we’re going to look at the contains()
and filter()
functions, which search a sequence to see whether a certain test passes. Along the way you’ll see how similar these two functions are, along with how to build them yourself.
UPDATED: From Apple's largest screens down to Apple's smallest screens, it's time to make our app work on Apple Watch. This is the hardest port we'll be doing, and we'll need to make some compromises along the way…
If you have nice, clean JSON then using Swift and Codable
is like a dream come true. But what if you have messy JSON, or JSON where you really don’t know what you’ll receive ahead of time? In this article I’ll show you how to handle any kind of JSON in an elegant way, without relying on third-party libraries.
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