Swift doesn’t like errors to happen when your program runs, which means it won’t let you run an error-throwing function by accident.
Instead, you need to call these functions using three new keywords: do
starts a section of code that might cause problems, try
is used before every function that might throw an error, and catch
lets you handle errors gracefully.
If any errors are thrown inside the do
block, execution immediately jumps to the catch
block. Let’s try calling checkPassword()
with a parameter that throws an error:
do {
try checkPassword("password")
print("That password is good!")
} catch {
print("You can't use that password.")
}
When that code runs, “You can’t use that password” is printed, but “That password is good” won’t be – that code will never be reached, because the error is thrown.
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