FREE: Read a new Swift article every day – click here! >>

< Previous: Overview   Next: Designing the interface >

Setting up

In project 10 you learned how to use UIImagePickerController to select and import a picture from your user's photo library. In this project, we're going to add the reverse: writing images back to the photo library. But because you're here to learn as much as possible, I'm also going to introduce you to another UIKit component, UISlider, and also a little bit of Core Image, which is Apple's high-speed image manipulation toolkit.

The project we're going to make will let users choose a picture from their photos, then manipulate it with a series of Core Image filters. Once they are happy, they can save the processed image back to their photo library.

To get started, create a new Single View App project in Xcode and name it Project13.

Want to build macOS apps?

Hacking with macOS delivers 18 awesome projects that teach you macOS development in no time – take control of your desktop today!

< Previous: Overview   Next: Designing the interface >
MASTER SWIFT NOW
Buy Testing Swift Buy Practical iOS 12 Buy Pro Swift Buy Swift Design Patterns Buy Swift Coding Challenges Buy Server-Side Swift (Vapor Edition) Buy Server-Side Swift (Kitura Edition) Buy Hacking with macOS Buy Advanced iOS Volume One Buy Advanced iOS Volume Two Buy Hacking with watchOS Buy Hacking with tvOS Buy Hacking with Swift Buy Dive Into SpriteKit Buy Swift in Sixty Seconds Buy Objective-C for Swift Developers Buy Beyond Code

Was this page useful? Let me know!

Click here to visit the Hacking with Swift store >>