You will use
UserDefaults in your projects. That isn't some sort of command, just a statement of inevitability. If you want to save any user settings, or if you want to save program settings, it's just the best place for it. And I hope you'll agree it is (continuing a trend!) easy to use and flexible, particularly when your own classes conform to
As you saw, the
NSCoding protocol is also available. Yes, it takes extra work to use, and can be quite annoying when your data types have lots of properties you need to save, but it does have the added benefit of Objective-C compatibility if you have a mixed codebase.
One proviso you ought to be aware of: please don't consider
UserDefaults to be safe, because it isn't. If you have user information that is private, you should consider writing to the keychain instead – something we'll look at in project 28.
Anyone can sit through a tutorial, but it takes actual work to remember what was taught. It’s my job to make sure you take as much from these tutorials as possible, so I’ve prepared a short review to help you check your learning.
One of the best ways to learn is to write your own code as often as possible, so here are three ways you should try your new knowledge to make sure you fully understand what’s going on:
UserDefaults, then loads them back when the app launches.
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One of the most effective motivators of success is sharing your progress with other people – when you tell folks what you're doing and what you've learned, it encourages you to come back for more, which in turn will help you reach your app development goals faster.
So, now that you've done all the hard work it's time to share your success: tell folks that you've completed this project, either by clicking the button below to start composing a tweet, or by writing your own message from scratch. This will definitely encourage you to keep learning, but it will also help other folks discover my work – thank you!
Paul Hudson is the creator of Hacking with Swift, the most comprehensive series of Swift books in the world. He's also the editor of Swift Developer News, the maintainer of the Swift Knowledge Base, and Mario Kart world champion. OK, so that last part isn't true. If you're curious you can learn more here.