Updated for Xcode 12.0
SwiftUI automatically uses the names of your images for screen reader labels, which is helpful if you have image names like “Photo of Paul Hudson” or “Hacking with Swift logo.” However, some images aren’t meant to be read because they are merely decorative – they don’t convey information that isn’t already elsewhere on the screen, or are instead just there to make the user interface look more attractive.
If you create these images using something like
Image("BulletPoint") the screen reader will read them out as part of its standard UI pass. A better idea is to create them using using the
Image(decorative:) initializer, which tells SwiftUI the image shouldn’t be exposed to the screen reader:
Once you’ve built your user interface it’s worth doing a final check over using VoiceOver to make sure you have marked your images correctly – the last thing you want is the screen reader speaking out weird internal filenames that you thought were only used in your code!
SPONSORED Are you tired of wasting time debugging your Swift app? Instabug’s SDK is here to help you minimize debugging time by providing you with complete device details, network logs, and reproduction steps with every bug report. All data is attached automatically, and it only takes a line of code to setup. Start your free trial now and get 3 months off exclusively for the Hacking with Swift Community.
Link copied to your pasteboard.