Fully updated for Xcode 11.2
rotation3DEffect() modifier lets us rotate views in 3D space to create beautiful effects in almost no code.
This modifier accepts two parameters: what angle to rotate (in degrees or radians), plus a tuple containing the X, Y, and Z axis around which to perform the rotation.
Important: If you’ve never done 3D rotation before you should think about the X/Y/Z axes as being skewers through your views. The X axis goes horizontally, so if you rotate on the X axis it’s like putting a horizontal skewer through your view – any rotation makes the top or bottom nearer or further, but won’t adjust the leading and trailing edges.
So, if you wanted to rotate some text by 45 degrees around the X axis (which would cause the top of the text to look further away than the bottom), you might write this:
Text("EPISODE LLVM") .font(.largeTitle) .foregroundColor(.yellow) .rotation3DEffect(.degrees(45), axis: (x: 1, y: 0, z: 0))
Yes, you can make your own Star Wars crawl in SwiftUI.
SPONSORED Instabug helps you identify and resolve severe crashes quickly. You can retrace in-app events and know exactly which line of code caused the crash along with environment details, network logs, repro steps, and the session profiler. Ask more questions or keep users up-to-date with in-app replies straight from your dashboard. Instabug takes data privacy seriously, so no one sees your data but you! See more detailed features comparison and try Instabug's crash reporting SDK for free.
The biggest ever Hacking with Swift sale is now on, letting you save 50% on all books and bundles. Learn something new with Swift and enjoy great savings while the sale lasts!