Updated for Xcode 13.3
SwiftUI’s Image
view lets us load any of the 2400+ icons from SF Symbols, with many of them working in multi-color too.
To load icons from Apple’s SF Symbols set, use the Image(systemName:)
initializer, passing in the icon string to load, like this:
Image(systemName: "moon.stars.fill")
Download this as an Xcode project
The image you get back is scalable and colorable, which means you can ask SwiftUI to scale up the image to match whatever Dynamic Type text style it accompanies, if any:
Image(systemName: "wind.snow")
.font(.largeTitle)
Download this as an Xcode project
And it also means you can tint the image using the same foregroundColor()
modifier you’ve already seen:
Image(systemName: "cloud.heavyrain.fill")
.font(.largeTitle)
.foregroundColor(.red)
Download this as an Xcode project
If you’re using an image that has color elements, you can activate multi-color mode using .renderingMode(.original)
, like this:
Image(systemName: "cloud.sun.rain.fill")
.renderingMode(.original)
.font(.largeTitle)
.padding()
.background(.black)
.clipShape(Circle())
Download this as an Xcode project
You can optionally apply a foregroundColor()
modifier to a multi-color SF Symbol, which will cause part of the symbol to be recolored. For example, this will render part of the icon blue and part green:
Image(systemName: "person.crop.circle.fill.badge.plus")
.renderingMode(.original)
.foregroundColor(.blue)
.font(.largeTitle)
Download this as an Xcode project
SPONSORED Fernando's book will guide you in fixing bugs in three real, open-source, downloadable apps from the App Store. Learn applied programming fundamentals by refactoring real code from published apps. Hacking with Swift readers get a $10 discount!
Sponsor Hacking with Swift and reach the world's largest Swift community!
Link copied to your pasteboard.