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How to draw images using Image views

Paul Hudson    @twostraws   

Updated for Xcode 12.0

Use the Image view to render images inside your SwiftUI layouts. These can load images from your bundle, from system icons, from a UIImage, and more, but those three will be the most common.

To load an image from your bundle and display it inside an image view, you’d just use this:

var body: some View {
    Image("example-image")
}

Note: I’m not going to repeat the var body: some View { part from now on – you get the idea. In the future I’ll show it only when it really matters.

You also can create an image view from an existing UIImage. As this requires more code, you’ll need to use the return keyword explicitly:

guard let img = UIImage(named: "example-image") else {
    fatalError("Unable to load image")
}

return Image(uiImage: img)

If you want to work with Apple’s SF Symbols icon set, you should use the Image(systemName:) initializer, like this:

Image(systemName: "cloud.heavyrain.fill")
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