NEW: My new book Pro SwiftUI is out now – level up your SwiftUI skills today! >>

How to draw images using Image views

Paul Hudson    @twostraws   

Updated for Xcode 14.2

Use the Image view to render images inside your SwiftUI layouts. These can load images from your bundle, from system icons, from a UIImage, and more, but those three will be the most common.

To load an image from your bundle and display it inside an image view, you’d just use this:

Image("dog")

Download this as an Xcode project

A phone showing an image of a white dog.

You also can create an image view from an existing UIImage. As loading a UIImage using its named initializer returns an optional image, you should either add a default value or use a force unwrap if you’re sure it will exist in your asset catalog:

Image(uiImage: UIImage(named: "cat")!)

Download this as an Xcode project

A phone showing an image of a brown cat.

If you want to work with Apple’s SF Symbols icon set, you should use the Image(systemName:) initializer, like this:

Image(systemName: "cloud.heavyrain.fill")
    .font(.largeTitle)

Download this as an Xcode project

A symbol of a cloud dispensing heavy rain.

Notice how you can use the font() modifier to adjust SF Symbols as if they were text.

Hacking with Swift is sponsored by Essential Developer

SPONSORED From March 20th to 26th, you can join a FREE crash course for mid/senior iOS devs who want to achieve an expert level of technical and practical skills – it’s the fast track to being a complete senior developer!

Click to save your free spot now

Sponsor Hacking with Swift and reach the world's largest Swift community!

Similar solutions…

BUY OUR BOOKS
Buy Pro Swift Buy Pro SwiftUI Buy Swift Design Patterns Buy Testing Swift Buy Hacking with iOS Buy Swift Coding Challenges Buy Swift on Sundays Volume One Buy Server-Side Swift Buy Advanced iOS Volume One Buy Advanced iOS Volume Two Buy Advanced iOS Volume Three Buy Hacking with watchOS Buy Hacking with tvOS Buy Hacking with macOS Buy Dive Into SpriteKit Buy Swift in Sixty Seconds Buy Objective-C for Swift Developers Buy Beyond Code

Was this page useful? Let us know!

Average rating: 4.7/5

 
Unknown user

You are not logged in

Log in or create account
 

Link copied to your pasteboard.