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Hacking with Swift+ is a subscription service that delivers incredible, hands-on Swift tutorials, so you can deepen your understanding of Swift, SwiftUI, UIKit, and more, and take your career to the next level.
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filter()
, map()
, and reduce()
.UserDefaults
and Measurement
.PLUS: A huge and growing collection of solutions for challenges in the 100 Days of SwiftUI and elsewhere, a complete archive of HWS+ live streams, access to videos from Hacking with Swift Live 2020 and 2021.
Even more courses are on the way: debugging, testing, and of course lots more SwiftUI – I have an epic collection of tutorials coming, and I can’t wait to share them all with you.
Your Hacking with Swift+ membership gets you every subscriber-only article and video published now and in the future, plus an incredible amount of extras!
Every subscriber gets immediate access to the full range amazing tutorials written for Hacking with Swift+ subscribers, plus the ad-free browsing experience, downloadable projects, monthly live streams, private forum access, and more.
But above and beyond all that you'll also receive exclusive subscriber-only thank you gifts every year – it's the least I can do to show how grateful I am that you're supporting my work.
This has some important terms and conditions, so please read the following carefully!
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The articles produced for Hacking with Swift+ are all new and exclusive to subscribers, but after subscribing for 18 months you'll also gain free online access to over a dozen of my books. This means your subscription grows as you do, making Hacking with Swift+ the largest and most comprehensive subscription around.
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Each year of your subscription we'll mail out free gifts, as a thank you for supporting the site. These include pin metal badges, magnets, stickers, coasters, and more – we think you'll love them! If you take out an annual subscription, we send out your first year's gifts immediately.
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Every Hacking with Swift+ subscriber is invited to join my private monthly live streams on YouTube, where I build a complete app from scratch while answering questions along the way. This is your chance to get involved and explore projects being written live, and these streams are always hugely popular.
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All live streams are recorded, and posted onto the main Hacking with Swift+ site afterwards. Even better, they include a full transcript alongside, so if you prefer text tutorials to video tutorials you have that option.
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Is Hacking with Swift+ suitable for absolute beginners?
If you're an absolute beginner you should start with my free 100 Days of SwiftUI course, which teaches you the fundamentals of Swift and SwiftUI. However, Hacking with Swift+ includes complete solutions to all the checkpoints and milestones in the 100 Days of SwiftUI series, making it the perfect companion as you're learning.
What's more, Hacking with Swift+ will grow with you once you've finished learning – it has a wide range of intermediate to advanced Swift techniques and tutorials that will keep pushing your skills further, no matter what your goal.
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Hacking with Swift+ focuses firmly on two things:
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Hacking with Swift+ is $20 per month, and you can cancel whenever you want. If you intend to work through many articles and really push your learning forward, you should consider the yearly subscription option, which is $200 for 12 months – a saving of $40.
Both tiers get access to exactly the same high-quality videos, articles, and source code. The only difference is that with the Yearly tier you save $40 every year, making it better value for money.
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Yes! Many Hacking with Swift+ articles end with challenges to help you take your learning further – code to try, problems to solve, questions to consider, and more.
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If you live in a country or state where tax is applied to digital purchases, that will be added to your subscription price. As you might imagine there isn't a lot I can do about that.
Will you still make free tutorials?
Yes, absolutely! I believe it's important to help everyone learn, so I will still be publishing as many free tutorials as I can. This won't be affected by Hacking with Swift+.
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UPDATED: Previously we added all the grunt work to make in-app purchases possible in our app. In this article we’re going to continue that work by polishing the whole experience, checking the whole flow works, and also asking for user reviews.
Checkpoint 7 of Swift for Complete Beginners asks you to create a class hierarchy to store various types of animals, including properties, methods, and initializers. Let’s solve that now…
UPDATED: As folks have worked their way through the series so far, they’ve sent in various questions about implementation choices and more. In this article I want to address the most common questions asked so far, so that everyone can benefit.
Checkpoint 1 of Swift for Complete Beginners asks you to create an Xcode playground able to convert any value of Celsius into Fahrenheit, then print the result. Let’s solve that now…
Checkpoint 2 of Swift for Complete Beginners asks you to print the number of items in a string array, then print the number of unique items. Let’s solve that now…
In this part we’re going to start by looking at storing app information in UserDefaults
, then move on to showing progress with ProgressView
, and finally loading and saving documents.
This challenge asks you to add some important features to Guess the Flag, including a score tracker and a limited number of questions. Let’s solve those now, and tackle a bonus problem at the end just for fun…
UPDATED: Now that we have our basic data model configured and coded, we can put it to use by building a simple user interface to help make sure our data is in place and working correctly.
UPDATED: Our next step is to build a simple form so the user can view and edit issues, which is mostly straightforward. However, extra thought needs to be given to how we can select tags neatly – it’s trickier than you might think!
In this article we’re going to look at the compactMap()
function, which is a more advanced form of map()
that adds an important second step to handle optional results. Please make sure you’ve already gone through my tutorial on map()
before continuing here!
Swift’s optionals are a real power feature of the language, but without direct compiler support they would be quite onerous. Optional chaining is one part of that support, so be prepared to answer exactly what part it plays.
In this stream we’re going to build a tiny macOS app that stores a notes scratchpad, so the user has instant access to a safe place to store some text. Our first draft will be trivial, but we’ll add important features with a little extra work.
So far our home view has simply been a host for adding test data, but that changes now: we’re going to make the home view a summary of all their project progress, plus the most important items coming up next.
The second part of cleaning up CloudKit involves tackling error handling head on, and along the way I’ll show you a useful trick for making this process easier. I’ve said it before, but it bears repeating that getting error handling right is the key to a great CloudKit app!
UPDATED: We have one last easy task before we look at something trickier, which is to organize the Xcode project itself. Here I’m going to show you two different approaches so you can contrast them yourself, then explain which I prefer and why.
Checkpoint 3 of Swift for Complete Beginners asks you to tackle the classic FizzBuzz problem, printing Fizz, Buzz, FizzBuzz, or a number depending on the input. Let’s solve that now…
Now we need to turn our eyes to the first significant piece of work porting to macOS: adjusting the Open and Closed tabs so they look and work better on macOS. This means adding some Mac-only modifiers and views, but it gives us a big step forward as you’ll see.
In this article I’m going to walk you through building a LongPressButton
with SwiftUI, which will requires users to press and hold for a second before it’s triggered.
This challenge asks you make views fade out, scale down, and change their color, all synchronized with the movement in our ScrollView
. Let’s tackle it now…
This challenge asks you to disable options when they don't make sense, add more sliders to control effects, and add three extra filters of your choice. Let’s tackle it now…
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