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Hacking with Swift+ is a subscription service that delivers incredible, hands-on Swift tutorials, so you can deepen your understanding of Swift, SwiftUI, UIKit, and more, and take your career to the next level.
HWS+ costs just $20/month or $200/year, and every article includes 4K Ultra HD video.
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Once you've subscribed for 18 months, you get free online access to over a dozen of my books to expand your learning even further, including:
This means your subscription grows as you do, making Hacking with Swift+ the largest and most comprehensive membership around.
Note: If you're using team licensing with at least three seats, you gain access to this reading library immediately rather than waiting 18 months.
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filter()
, map()
, and reduce()
.UserDefaults
and Measurement
.PLUS: A huge and growing collection of solutions for challenges in the 100 Days of SwiftUI and elsewhere, a complete archive of HWS+ live streams, access to videos from Hacking with Swift Live 2020 and 2021.
Even more courses are on the way: debugging, testing, and of course lots more SwiftUI – I have an epic collection of tutorials coming, and I can’t wait to share them all with you.
Your Hacking with Swift+ membership gets you every subscriber-only article and video published now and in the future, plus an incredible amount of extras!
Every subscriber gets immediate access to the full range amazing tutorials written for Hacking with Swift+ subscribers, plus the ad-free browsing experience, downloadable projects, monthly live streams, private forum access, and more.
But above and beyond all that you'll also receive exclusive subscriber-only thank you gifts every year – it's the least I can do to show how grateful I am that you're supporting my work.
This has some important terms and conditions, so please read the following carefully!
Start your HWS+ subscription today and start learning immediately, plus get access to the private members forum, enjoy ad-free site browsing, join my monthly live streams, and more.
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Does this subscription give me all your books?
The articles produced for Hacking with Swift+ are all new and exclusive to subscribers, but after subscribing for 18 months you'll also gain free online access to over a dozen of my books. This means your subscription grows as you do, making Hacking with Swift+ the largest and most comprehensive subscription around.
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When you subscribe with at least three seats, all members of your team gain immediate access to the Hacking with Swift reading library, rather than waiting 18 months – that's over a dozen of my books to maximise your team's learning.
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Each year of your subscription we'll mail out free gifts, as a thank you for supporting the site. These include pin metal badges, magnets, stickers, coasters, and more – we think you'll love them! If you take out an annual subscription, we send out your first year's gifts immediately.
What happens in the monthly live streams?
Every Hacking with Swift+ subscriber is invited to join my private monthly live streams on YouTube, where I build a complete app from scratch while answering questions along the way. This is your chance to get involved and explore projects being written live, and these streams are always hugely popular.
What happens if I miss a live stream?
All live streams are recorded, and posted onto the main Hacking with Swift+ site afterwards. Even better, they include a full transcript alongside, so if you prefer text tutorials to video tutorials you have that option.
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Is Hacking with Swift+ suitable for absolute beginners?
If you're an absolute beginner you should start with my free 100 Days of SwiftUI course, which teaches you the fundamentals of Swift and SwiftUI. However, Hacking with Swift+ includes complete solutions to all the checkpoints and milestones in the 100 Days of SwiftUI series, making it the perfect companion as you're learning.
What's more, Hacking with Swift+ will grow with you once you've finished learning – it has a wide range of intermediate to advanced Swift techniques and tutorials that will keep pushing your skills further, no matter what your goal.
Some sites claim to have thousands of videos – why is HWS+ better?
Hacking with Swift+ focuses firmly on two things:
How much does it cost?
Hacking with Swift+ costs $20 a month or $200 a year, per seat. Your membership includes all subscriber-only videos and articles available now and published in the future, for as long as your membership remains active. You can cancel your membership at any time, and your access will continue until your term ends.
What's the difference between Monthly and Yearly subscriptions?
Hacking with Swift+ is $20 per month, and you can cancel whenever you want. If you intend to work through many articles and really push your learning forward, you should consider the yearly subscription option, which is $200 for 12 months – a saving of $40.
Both tiers get access to exactly the same high-quality videos, articles, and source code. The only difference is that with the Yearly tier you save $40 every year, making it better value for money.
Are there exercises?
Yes! Many Hacking with Swift+ articles end with challenges to help you take your learning further – code to try, problems to solve, questions to consider, and more.
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If at any point you want to cancel your Hacking with Swift+ subscription, you can do so directly through your Gumroad account. Your access to the subscriber-only content will remain active until your subscription term ends, at which point it will cease.
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If you live in a country or state where tax is applied to digital purchases, that will be added to your subscription price. As you might imagine there isn't a lot I can do about that.
Will you still make free tutorials?
Yes, absolutely! I believe it's important to help everyone learn, so I will still be publishing as many free tutorials as I can. This won't be affected by Hacking with Swift+.
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In this part we’re going to build an app to explore SF Symbols, all built using the massive new updates to UICollectionView
that let it act like a table view.
As with so many good interview answers, you should aim to provide a succinct summary first, then expand on your answer with some specifics and examples, and finally get into more nuanced territory based on your real-world experiences.
Apple’s Voice Memos app is great, but wouldn’t it be nice to be able to search your recordings? With the Speech framework we can do just that, and with SwiftUI we can add on a simple UI without much work.
Now that we have covered all the changes in Swift concurrency, we can start to look at the changes in SwiftUI, starting with refreshable()
and searchable()
.
Checkpoint 8 of Swift for Complete Beginners asks you to design a protocol to represent a building, then create two structs conforming to it. Let’s solve that now…
UPDATED: Although our SwiftUI layouts conform to the View protocol, if you were to try to think about them in MVC terms I’d say they were more like controllers. And like controllers from UIKit, we need to put in some work to keep SwiftUI views lean – let’s look at this now…
There are several times when you might want to flip between a HStack
and VStack
, but one useful option is to look at the Dynamic Type size. Apple uses this itself to switch list rows to a vertical layout when using larger fonts, and in this tutorial I’ll show you how it’s done.
UPDATED: Our app was designed to work in English, and although you might not want to change that your should at least be able to change. Let’s fix that now…
I already introduced how the internals of optionals work, including how they use conditional conformance and how to avoid infinitely sized structs. In this video I’m going to go further as we look at how our knowledge of Optional
can be translated to Result
, why it’s so important that optionals are functors and monads, and more.
A great answer here needs to follow the same pattern you’ll seen in other questions: give a specific, technical answer first, then move up to discuss how this affects the kind of code we write.
In this stream we’re going to build a tiny macOS app that stores a notes scratchpad, so the user has instant access to a safe place to store some text. Our first draft will be trivial, but we’ll add important features with a little extra work.
UPDATED: Good documentation describes not only what code does, but provides context on why it works a certain way, what assumptions you made, any optimizations you made, as well as describing subtleties in the implementation if you’re dealing with difficult code. In this article we’re going to be documenting our project for other developers and beyond!
In this article we’re going to look at how easy it is to rebuild the iOS lock screen. Yes, this isn’t hard, but along the way I think you’ll pick up a few cool SwiftUI tricks, including better date formatting, haptic buttons, and more.
In this second part of our Metal shader exploration, we're going to look at making shaders adjust their results over time using a SwiftUI TimelineView
.
UPDATED: Widgets allow users to place parts of our app right on their Home Screen, which is both deeply powerful and deeply personal. In this article we’re going to start by doing all the app configuration required to make widgets function, then add a simple widget for our app to show that everything works.
Welcome to Unwrap Live 2024! This is a full-day series of workshops helping you learn to build great apps for Apple Vision Pro. In this first part we'll explore what it takes to convert an app from iPadOS to visionOS!
In this stream we’re going to build a two-player word game where players must make unique words using the same grid – it doesn’t take much to get started, but getting it polished is trickier!
UPDATED: Although many apps work great when paid for up front, many more work better when using a freemium model – you get lots of downloads of a free app, then charge for some kind of premium service. In this article we’re going to limit our app unless the user has paid for an unlock, but we’ll be using a flexible approach you can adapt easily.
UPDATED: It is my firm belief that every iOS app should be usable to everyone, and putting in the work to make your app function well no matter who is using it says a lot about the kind of developer you are.
Here’s where things start to get really interesting: taking the code we wrote and making it cross-platform. We’ll ultimately be porting to macOS, tvOS, and watchOS, but no matter which platform you want to build for you’ll need to follow this part as we do a bunch of important set up work.
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