Projects 7, 8, and 9 were the first in the series I consider to be “hard”: you had to parse JSON data, you had to create a complex layout for 7 Swifty Words, and you took your first steps towards creating multithreaded code – code that has iOS do more than one thing at a time.
None of those things were easy, but I hope you felt the results were worth the effort. And, as always, don’t worry if you’re not 100% on them just – we’ll be using Codable
and GCD more in future projects, so you’ll have ample chance to practice.
UITabBarController
, which is another core iOS component – you see it in the App Store, Music, iBooks, Health, Activity, and more.UITabBarItem
that has a title and icon. If you want to use one of Apple’s icons, it means using Apple’s titles too. Data
to load a URL, with its contentsOf
method. That then got fed to JSONDecoder
so that we could read it in code.WKWebView
again, this time to show the petition content in the app. This time, though, we wanted to load our own HTML rather than a web site, so we used the loadHTMLString()
method.didSet
. This meant that whenever the score
property changed, we automatically updated the scoreLabel
to reflect the new score.DispatchQueue
, and also met the performSelector(inBackground:)
method, which is the easiest way to run one whole method on a background thread.enumerated()
for looping through arrays, joined()
for bringing an array into a single value, and replacingOccurrences()
to change text inside a string.SPONSORED Let’s face it, SwiftUI previews are limited, slow, and painful. Judo takes a different approach to building visually—think Interface Builder for SwiftUI. Build your interface in a completely visual canvas, then drag and drop into your Xcode project and wire up button clicks to custom code. Download the Mac App and start your free trial today!
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