WWDC22 SALE: Save 50% on all my Swift books and bundles! >>

UIDevice.current.playInputClick() with SwiftUI View

Forums > SwiftUI

Hi,

I'd like to create a "custom keyboard button". Button, that behaves same as keyboard button. This includes playing sound like keyboard key does when it is pressed.

In UIKit I can use playInputClick() method for that. But it requires the view that calls it to implement UIInputViewAudioFeedback protocol, that is not possible for SwiftUI Views (or is it?).

Sure I can use UIViewRepresentable, but maybe I'm missing something here and this thing is possible to implement in pure SwiftUI?

Thanks!

   

Hacking with Swift is sponsored by Emerge

SPONSORED Optimize your app’s startup time, binary size, and overall performance using Emerge’s advanced app optimization and monitoring tools. Reliably measure app size, speed up your app's startup time with Emerge's Launch Booster, and much more. Emerge is actively used by many of the top mobile development teams in the world.

Find out more

Sponsor Hacking with Swift and reach the world's largest Swift community!

Reply to this topic…

You need to create an account or log in to reply.

All interactions here are governed by our code of conduct.

 
Unknown user

You are not logged in

Log in or create account
 

Link copied to your pasteboard.