NEW: My new book Pro SwiftUI is out now – level up your SwiftUI skills today! >>

SOLVED: Transition buttons from right to left.

Forums > SwiftUI


I have a VStack with 4 buttons(potential answers in a multiple choice quiz).

See below for the code.

Currently, when the user clicks on the button containing the correct answer, the old text animates into the new text.

What I want is not that only the text animates, but the whole button. ie. the button animates off screen to the left, and 4 new buttons animate on screen from the right. I tried adding a .transition(.move(.leading) modifer to the vstack of the button. that worked partly. The buttons now animate on and off screen to the left side. But that is not what I want. I want that the "old" buttons move away to the left, and that the new buttons move on from the right.

Anybody any sugestions on how to do that? Thx!

The ButtonView:

struct ButtonView: View {
    var answer: Answer?
    var text: String = ""
    var useText: Bool
    @State var color = Color(.label)
    @State var background = Color(.systemGray6)
    var width: CGFloat = 200
    var height: CGFloat = 50
    @State private var pressed = false
    @State private var attempts: CGFloat = 0
    var action: (Answer?) -> Void
    var body: some View  {
        Text(useText ? text : answer!.body)
            .frame(width: width, height: height, alignment: .center)
            .onTapGesture {
                pressed = true
                withAnimation(.easeInOut(duration: 0.6)) {
                    if !(answer?.isCorrect ?? true) { attempts += 1 }
                    self.color = Color(.systemBackground)
                    self.background = Color(.systemOrange)
                DispatchQueue.main.asyncAfter(deadline: .now() + 0.6) {
                    withAnimation(.easeIn) {
                        self.color = Color(.label)
                        self.background = Color(.systemGray6)
                        pressed = false
            .shake(attempts: attempts)//I have a extension in my code. it is not needed for this question as it is only triggered when the pressed button contained a false answre

I also use this view for other buttons. Therefore I have the useText and text variables.

The code for displaying the 4 buttons:

            VStack(spacing: 20) {
                ForEach(viewModel.answers, id: \.self) { answer in
                    ButtonView(answer: answer, useText: false) { buttonAnswer in
                        viewModel.check(answer: buttonAnswer!)
                    }.transition(.move(edge: .leading))


Have you tried using an asymmetric transition?



That worked! Thanks @roosterboy !



Is there also an option to have some delay between the insertion and removal?


Thanks @roosterboy , i was facing the same issue and its worked efectively.

Robert TennisUnit


Hacking with Swift is sponsored by Play

SPONSORED Play is the first native iOS design tool created for designers and engineers. You can install Play for iOS and iPad today and sign up to check out the Beta of our macOS app with SwiftUI code export. We're also hiring engineers!

Click to learn more about Play!

Sponsor Hacking with Swift and reach the world's largest Swift community!

Archived topic

This topic has been closed due to inactivity, so you can't reply. Please create a new topic if you need to.

All interactions here are governed by our code of conduct.

Unknown user

You are not logged in

Log in or create account

Link copied to your pasteboard.