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How to compensate for the movement ArchorPoint

Forums > Swift

Good day. I just can’t understand how to compensate for the change ArchorPoint? I will be grateful for the clarification


Did so

       box.layer.anchorPoint = convertPoint(points: CGPoint(x: 0, y: 1))



    func convertPoint(points: CGPoint) -> CGPoint {
        let ss = points
        let oldOrigin = box.frame.origin = oldOrigin
        box.layer.anchorPoint = ss
        let newOrigin = box.frame.origin = newOrigin
        let changeOrigin = CGPoint(x: newOrigin.x - oldOrigin.x, y: newOrigin.y - oldOrigin.y) = CGPoint(x: - changeOrigin.x, y: - changeOrigin.y)
        return ss


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