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Hacking with Swift (UIKit Edition) Project 29

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I was wondering if anyone got project 29's destructible terrain working for iOS 13.5? The sample project I got from github also doesn't work. It won't update the buildings if hit twice in the same place (it does work on iOS 12.4 though)

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Turns out it's a simulator bug. All iOS 13 simulator have trouble creating textures from images. Running on real devices fixes it (or running on iOS 12 sims)

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