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Kolibri for SwiftUI (iPhone, iPad, macOS)

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Hi! So I released my app Kolibri a few days ago, I worked on it the last 6 or 7 months or so. I think it could be interesting for designers and developers. The app is actually written fully in SwiftUI and it is also for SwiftUI.

I'm a big fan of vector design apps like "Sketch". But I always thought for me personally it makes little sense to design something in an app and then have to implement it again in another app. So my goal was to create a design app which let's you draw like most design tools and then creates the SwiftUI code automatically.

Of course it can't do everything that e.g. Sketch cans. But for a start I think it's pretty cool. You can draw shapes, add multiple fills and borders, gradients, shadows. You can even edit paths and do fun stuff with the union, intersect and subtract functions.

You can try it for free in the App Store (iOS, iPadOS and macOS) and I would love some feedback from designers and developers, how you're using it, what's missing for you etc. Thanks so much!

Some screenshots:


I forgot to add, I also made a short video showing it in action together with Swift Playgrounds on iPad:


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