UPGRADE YOUR SKILLS: Learn advanced Swift and SwiftUI on Hacking with Swift+! >>

proyect 9 Animating simple shapes with animatableData

Forums > 100 Days of SwiftUI

https://www.hackingwithswift.com/books/ios-swiftui/animating-simple-shapes-with-animatabledata I don't understand why when creates the computed property now animates

var animatableData: CGFloat {
    get { insetAmount }
    set { self.insetAmount = newValue }
}

what i dont understan is this

Remember, SwiftUI evaluates our view state before an animation was applied and then again after. It can see we originally had code that evaluated to Trapezoid(insetAmount: 50), but then after a random number was chosen we ended up with (for example) Trapezoid(insetAmount: 62). So, it will interpolate between 50 and 62 over the length of our animation, each time setting the animatableData property of our shape to be that latest interpolated value – 51, 52, 53, and so on, until 62 is reached.

why interpolates from 50 to 62 is becouse of withAnimation??

3      

Hacking with Swift is sponsored by Essential Developer

SPONSORED Join a FREE crash course for mid/senior iOS devs who want to achieve an expert level of technical and practical skills – it’s the fast track to being a complete senior developer! Hurry up because it'll be available only until April 28th.

Click to save your free spot now

Sponsor Hacking with Swift and reach the world's largest Swift community!

Archived topic

This topic has been closed due to inactivity, so you can't reply. Please create a new topic if you need to.

All interactions here are governed by our code of conduct.

 
Unknown user

You are not logged in

Log in or create account
 

Link copied to your pasteboard.