Swift version: 5.6
At the project level you can configure which orientations your whole app should support, but sometimes you want individual view controllers to support a subset of those. For example, you might want most of your app to work in any orientation, but one part to work specifically in portrait.
To configure this, you need to override the supportedInterfaceOrientations
property in your UIViewController
subclass, returning whichever orientations you want. Probably the most common use for this is to support all orientations for iPads, but .allButUpsideDown
on iPhone.
Here’s some example code doing just that:
override var supportedInterfaceOrientations: UIInterfaceOrientationMask {
if UIDevice.current.userInterfaceIdiom == .phone {
return .allButUpsideDown
} else {
return .all
}
}
SPONSORED AppSweep by Guardsquare helps developers automate the mobile app security testing process with fast, free scans. By using AppSweep’s actionable recommendations, developers can improve the security posture of their apps in accordance with security standards like OWASP.
Sponsor Hacking with Swift and reach the world's largest Swift community!
Available from iOS 7.0
This is part of the Swift Knowledge Base, a free, searchable collection of solutions for common iOS questions.
Link copied to your pasteboard.