NEW: My free 100 Days of SwiftUI challenge starts tomorrow! >>

How to make the device vibrate

Swift version: 5.0

Paul Hudson    @twostraws   

All iPhones have a built-in motor to create vibration effects, and if you just want a quick vibration it takes just one line of code:

AudioServicesPlaySystemSound(kSystemSoundID_Vibrate)

You’ll need to import the AVFoundation framework if you don’t have it already.

That’s not a particularly easy line of code to remember, so why not make it an extension on UIDevice?

extension UIDevice {
    static func vibrate() {
        AudioServicesPlaySystemSound(kSystemSoundID_Vibrate)
    }
}

Now you can just call UIDevice.vibrate() as needed.

LEARN SWIFTUI FOR FREE I wrote a massive, free SwiftUI tutorial collection, and also have a growing list of free SwiftUI tutorials on YouTube – get started today!

Available from iOS 2.0

Similar solutions…

About the Swift Knowledge Base

This is part of the Swift Knowledge Base, a free, searchable collection of solutions for common iOS questions.

MASTER SWIFT NOW
Buy Testing Swift Buy Practical iOS 12 Buy Pro Swift Buy Swift Design Patterns Buy Swift Coding Challenges Buy Server-Side Swift (Vapor Edition) Buy Server-Side Swift (Kitura Edition) Buy Hacking with macOS Buy Advanced iOS Volume One Buy Advanced iOS Volume Two Buy Hacking with watchOS Buy Hacking with tvOS Buy Hacking with Swift Buy Dive Into SpriteKit Buy Swift in Sixty Seconds Buy Objective-C for Swift Developers Buy Beyond Code

Was this page useful? Let us know!

Average rating: 4.8/5