Swift version: 5.6
If you're working on a command-line app for macOS or Linux, you'll probably want to read and manipulate commands typed by the user. This is easy to do using the readLine()
function, which reads one line of user input (everything until they hit return) and sends it back to you.
Note: it's possible for users to enter no input, which is different from an empty string. This means readLine()
returns an optional string when you call it, where nil is used to represent "no input".
Here's some example code to get you started:
print("Please enter your name:")
if let name = readLine() {
print("Hello, \(name)!")
} else {
print("Why are you being so coy?")
}
print("TTFN!")
When that example is run, you'll see the first print()
message, then the program will pause until the user has entered some text and pressed return. If they entered any text at all, including an empty string, they'll see the "Hello" output. If they entered no text – try it yourself by pressing Ctrl+D to trigger an "end of file" signal – they'll get the other message. Regardless of what they press, they'll see the final "TTFN!" message before the program finishes.
It should go without saying that command-line input is not available on iOS. Maybe in iOS 15…
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Available from iOS 7.0
This is part of the Swift Knowledge Base, a free, searchable collection of solutions for common iOS questions.
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