Swift version: 5.6
One of the great features of SpriteKit's actions is that they can be chained together using action sequences. SpriteKit automatically ensures each action finishes before the next one begins – all you need to do is create the actions then put them into an array.
The example below makes a spaceship shrink down to 10% of its original size before fading out:
let sprite = SKSpriteNode(imageNamed:"Spaceship")
let scale = SKAction.scale(to: 0.1, duration: 0.5)
let fade = SKAction.fadeOut(withDuration: 0.5)
let sequence = SKAction.sequence([scale, fade])
sprite.run(sequence)
SPONSORED Play is the first native iOS design tool created for designers and engineers. You can install Play for iOS and iPad today and sign up to check out the Beta of our macOS app with SwiftUI code export. We're also hiring engineers!
Sponsor Hacking with Swift and reach the world's largest Swift community!
Available from iOS 7.0 – see Hacking with Swift tutorial 14
This is part of the Swift Knowledge Base, a free, searchable collection of solutions for common iOS questions.
Link copied to your pasteboard.