NEW! Check out my latest book, Testing Swift! >>

How to change SKScene with a transition: presentScene()

Paul Hudson       @twostraws

You can change between SpriteKit scenes by calling the presentScene() method on your SKView. This can be called either just with a new scene, or with a new scene and a transition animation to use, depending on the effect you want. Here's an example with a transition:

let scene = NewGameScene(fileNamed: "NewGameScene")!
let transition = SKTransition.moveIn(with: .right, duration: 1)
self.view?.presentScene(scene, transition: transition)

There are several beautiful transition types you can try, with the SKTransition.doorway(withDuration: 1) transition looking particularly neat.

Available from iOS 7.0 – see Hacking with Swift tutorial 29

Did this solution work for you? Please pass it on!

Other people are reading…

About the Swift Knowledge Base

This is part of the Swift Knowledge Base, a free, searchable collection of solutions for common iOS questions.

Learn Server-Side Swift now!

Take your Swift code to the server and become a full-stack developer with my latest book: Server-Side Swift!

MASTER SWIFT NOW
Buy Testing Swift Buy Practical iOS 12 Buy Pro Swift Buy Swift Design Patterns Buy Swift Coding Challenges Buy Server-Side Swift (Vapor Edition) Buy Server-Side Swift (Kitura Edition) Buy Hacking with macOS Buy Advanced iOS Volume One Buy Advanced iOS Volume Two Buy Hacking with watchOS Buy Hacking with tvOS Buy Hacking with Swift Buy Dive Into SpriteKit Buy Swift in Sixty Seconds Buy Objective-C for Swift Developers Buy Beyond Code

Was this page useful? Let me know!

Click here to visit the Hacking with Swift store >>