NEW: My new book Pro SwiftUI is out now – level up your SwiftUI skills today! >>

How to change SKScene with a transition: presentScene()

Swift version: 5.6

Paul Hudson    @twostraws   

You can change between SpriteKit scenes by calling the presentScene() method on your SKView. This can be called either just with a new scene, or with a new scene and a transition animation to use, depending on the effect you want. Here's an example with a transition:

let scene = NewGameScene(fileNamed: "NewGameScene")!
let transition = SKTransition.moveIn(with: .right, duration: 1)
self.view?.presentScene(scene, transition: transition)

There are several beautiful transition types you can try, with the SKTransition.doorway(withDuration: 1) transition looking particularly neat.

Hacking with Swift is sponsored by Stream

SPONSORED Build a functional Twitter clone using APIs and SwiftUI with Stream's 7-part tutorial series. In just four days, learn how to create your own Twitter using Stream Chat, Algolia, 100ms, Mux, and RevenueCat.

Try now!

Sponsor Hacking with Swift and reach the world's largest Swift community!

Available from iOS 7.0 – see Hacking with Swift tutorial 29

Similar solutions…

About the Swift Knowledge Base

This is part of the Swift Knowledge Base, a free, searchable collection of solutions for common iOS questions.

BUY OUR BOOKS
Buy Pro Swift Buy Pro SwiftUI Buy Swift Design Patterns Buy Testing Swift Buy Hacking with iOS Buy Swift Coding Challenges Buy Swift on Sundays Volume One Buy Server-Side Swift Buy Advanced iOS Volume One Buy Advanced iOS Volume Two Buy Advanced iOS Volume Three Buy Hacking with watchOS Buy Hacking with tvOS Buy Hacking with macOS Buy Dive Into SpriteKit Buy Swift in Sixty Seconds Buy Objective-C for Swift Developers Buy Beyond Code

Was this page useful? Let us know!

Average rating: 5.0/5

 
Unknown user

You are not logged in

Log in or create account
 

Link copied to your pasteboard.