NEW: Master Swift design patterns with my latest book! >>

How to change SKScene with a transition: presentScene()

Written by Paul Hudson    @twostraws

You can change between SpriteKit scenes by calling the presentScene() method on your SKView. This can be called either just with a new scene, or with a new scene and a transition animation to use, depending on the effect you want. Here's an example with a transition:

let scene = NewGameScene(fileNamed: "NewGameScene")!
let transition = SKTransition.moveIn(with: .right, duration: 1)
self.view?.presentScene(scene, transition: transition)

There are several beautiful transition types you can try, with the SKTransition.doorway(withDuration: 1) transition looking particularly neat.

Available from iOS 7.0 – see Hacking with Swift tutorial 29

Did this solution work for you? Please pass it on!

Other people are reading…

About the Swift Knowledge Base

This is part of the Swift Knowledge Base, a free, searchable collection of solutions for common iOS questions.

Get six books for only $150

The Swift Power Pack includes my first six books for one low price, helping you jumpstart a new career in iOS development – check it out!

Click here to visit the Hacking with Swift store >>