NEW! Pre-order my latest book, Testing Swift! >>

How to localize your apps more easily

Paul Hudson       @twostraws

Localization is one of those topics that never seems to get in-depth coverage: most developers largely ignore the topic, and others don’t even know how it works.

Regardless of how much you already localize your apps, Marco Santarossa has written a great set of tips to help you get started, including:

  • Extending String to make your code shorter.
  • Switching to enums for extra safety.
  • Using @IBInspectable to localize UIKit components in IB.
  • Pluralizing strings with numbers.

I’ve written similar code for localizing UIKit components, but his enum approach is brilliant in its simplicity. Of course, if Xcode actually had codegen for strings this wouldn’t be a problem, but until then I suggest you check out his article. Don't worry if you're completely new to localization – Marco gives you just enough at the beginning to help you get started, so there really is no excuse for not trying it.

Link: App Localization Tips With Swift

 

MASTER SWIFT NOW
Buy Testing Swift Buy Practical iOS 12 Buy Pro Swift Buy Swift Design Patterns Buy Swift Coding Challenges Buy Server-Side Swift (Vapor Edition) Buy Server-Side Swift (Kitura Edition) Buy Hacking with macOS Buy Advanced iOS Volume One Buy Advanced iOS Volume Two Buy Hacking with watchOS Buy Hacking with tvOS Buy Hacking with Swift Buy Dive Into SpriteKit Buy Swift in Sixty Seconds Buy Objective-C for Swift Developers Buy Beyond Code

About the author

Paul Hudson is the creator of Hacking with Swift, the most comprehensive series of Swift books in the world. He's also the editor of Swift Developer News, the maintainer of the Swift Knowledge Base, and Mario Kart world champion. OK, so that last part isn't true. If you're curious you can learn more here.

Was this page useful? Let me know!

Click here to visit the Hacking with Swift store >>