NEW: My new book Pro SwiftUI is out now – level up your SwiftUI skills today! >>

DAY 90

Project 17, part 5


Today we wrap up our program by adding some final features and also fixing a ton of bugs. Yes, our program has bugs, and I’m going to walk you through some of them and also show you how to fix them.

When you’re learning to program, finding bugs in your code can feel disheartening because it feels like you’ve screwed up. But as legendary Dutch computer scientist Edsger Dijkstra once said, “if debugging is the process of removing bugs, then programming must be the process of putting them in."

In other words, fixing bugs is par for the course when you’re developing software, because we aren’t perfect. The more comfortable you are with creating bugs, finding bugs, and fixing bugs, the better a developer you’ll be.

Today you have three topics to work through, in which you’ll add haptic feedback, fix many of the bugs in our app, then add a new screen to edit cards.

That’s another huge app finished – make sure you share your progress with others!

Share your progress!

If you use Twitter, the button below will prepare a tweet saying you completed today, along with a celebratory graphic, the URL to this page, and the challenge hashtag. Don't worry – it won't be sent until you confirm on Twitter!

Need help? Tweet me @twostraws!

 

Hacking with Swift is sponsored by MadMachine

SPONSORED Want to try Swift on microcontrollers? MadMachine provides ways to interact with the physical world in a Swift way. Join us and have fun!

Get it now

Sponsor Hacking with Swift and reach the world's largest Swift community!

100 Days of SwiftUI


The 100 Days of SwiftUI is a free collection of videos, tutorials, tests, and more to help you learn SwiftUI faster. Click here to learn more, or watch the video below.

Back to 100 Days of SwiftUI

 
Unknown user

You are not logged in

Log in or create account
 

Link copied to your pasteboard.