Back in 1980, Bob Metcalfe outlined what has since become known as Metcalfe’s law: “the effect of a telecommunications network is proportional to the square of the number of connected users of the system.”
Put into practical terms, if you’re the only person in the world who owns a cellphone, you can’t call anyone. But if another person gets one you can now make one connection, if five people have one then there are 10 possible connections, if 12 people get one then there are 66 possible connections, and so on – the value increases massively as more people join the network.
We looked at traditional networking way back in project 7, but today you’re going to meet something quite different: multipeer networking, which allows users to make direct connections to those nearby to them. This fundamentally affects Metcalfe’s law: suddenly anyone can join or leave a network just by changing their location – they don’t need to sign in, authenticate, create an account, register, or anything like that. Instead, they just need to launch your app and tap a button to join the other folks around them.
Today you have four topics to work through, and you’ll learn about peer to peer networking, while also getting some practice with collection views, GCD, and more.
Need help? Tweet me @twostraws!
SPONSORED Play is the first native iOS design tool created for designers and engineers. You can install Play for iOS and iPad today and sign up to check out the Beta of our macOS app with SwiftUI code export. We're also hiring engineers!
Link copied to your pasteboard.